さくっとScriptableObjectをメニューに追加したい時のアトリビュート
CreateAssetMenuAttribute
[CreateAssetMenuAttribute(fileName = "namae", menuName = "MenuPath/Create DoubutsuAvatarData", order = 1)]
public class DoubutsuAvatarData : ScriptableObject
{
}
参考
https://docs.unity3d.com/ScriptReference/CreateAssetMenuAttribute.html
Written on December 18, 2017