さくっとScriptableObjectをメニューに追加したい時のアトリビュート

CreateAssetMenuAttribute


[CreateAssetMenuAttribute(fileName = "namae", menuName = "MenuPath/Create DoubutsuAvatarData", order = 1)]
public class DoubutsuAvatarData : ScriptableObject
{
}

参考

https://docs.unity3d.com/ScriptReference/CreateAssetMenuAttribute.html

Written on December 18, 2017